A Goal Is a Condition

Separate reaching the exit from satisfying its rule.

The idea The goal tile is only one part of winning. The puzzle asks you to light every switch before arriving there.

Try it on Switchpath Open the board and pause before one move. Separate reaching the exit from satisfying its rule. Say what you expect the next state to be, then make the move and compare it with the board.

A useful check For a goal is a condition, track your position, the two switch states, and remaining moves separately. A blocked move does not consume a turn; entering a switch does. Reset whenever you want to test another route.

Source boundary The game rules are original to Adsgoplay. The W3C source supports keyboard interface practice, not the puzzle solution or a claim about learning outcomes.

Sources checked